package com.ebocy.hammer.battle.fight.message;

import com.ebocy.hammer.core.constants.GameMessageCode;
import com.ebocy.hammer.core.message.AbstractC2SMessage;

public class C2SItemFallMessage extends AbstractC2SMessage {
	public String itemUUID;
	public short x;
	public short y;

	@Override
	public short getMessageCode() {
		return GameMessageCode.BATTLE_ITEM_FALL;
	}

	@Override
	public void readMessage() {
		itemUUID = readString();
		x = readShort();
		y = readShort();
	}

}
